Articles tagged Project / Lab Report
If you conduct a scientific experiment or undertake a piece of research, you’ll usually need to write up a corresponding project or lab report, to summarize the objective of your task, the methods you followed, the results you obtained, and the conclusions you drew from your work. Here we provide a sample of great templates for producing such reports, which include layout guidelines to help guide you through the process.

The Chaos of Damped-driven Pendulum System
We will study some aspects of the damped driven pendulum. We will see that the trajectory of damped driven pendulum is unpredictable under certain ranges of parameters.
Under some conditions, the trajectory behaves like random. A perturbation of initial condition will lead to different result. Several mathematical tools will be introduced in this study.
zev

Project plan
Betweenness centrality: shortest paths vs. random walks
Carla Dickson

Research Project
Research Project Report on Search Strategy: Automatic Document Tagging
Diogo Nunes

Scientific Computing in Matlab
MATLAB final report for MATH 210-01
Mariam Avagyan

Computational Intelligence assignment report
This paper is a report of an assignment of a course Computational Intelligence. The main goal of the assignment is to apply computational intelligence techniques in a practical setting - building a controller for a race car in The Open Racing Car Simulator (TORCS) using artificial neural network and evolving that network with evolutionary algorithm techniques.
Keywords: computational intelligence, car controller, artificial neural network
Sardana Nazarova

Score Board
To design this scoreboard, with operates manual buttons that aid in these small scale tournaments of the cricket match. In order for the scoreboard to effective, it needs to be affordable, portable and versatile in terms of sport it can accommodate and how it can be controlled.
Awais Ahmed

Exploring the use of Big Data techniques for simulating Algorithmic Trading Strategies
In the world of information technology where huge amount of useful information is available and easily accessible, we investigate an approach to utilize this information in Algorithmic Trading. Algorithmic trading involves implementation of a strategy using computer programs to automatically buy and sell financial instruments to generate profit at a speed and frequency that is impossible for a human trader. High Frequency Trading (HFT) is one type of algorithmic trading characterized by high turnover and high order-to-trade ratios. There are different strategies that can be applied to HFT. We propose a framework to utilize information available in the form of news articles, which can be used in stock trading at high frequency. We use semantic values of news articles for different stocks to generate buy/sell signals at a high frequency. We demonstrate the performance of our framework by simulating stock trade based on generated buy/sell signals for a small period of time.
Jiten Thakkar

Propuesta de Proyecto de Electiva III
Minería de datos con Weka para la predicción del precio de automóviles de
segunda mano
Mariana Paucar

Literature Review of Procedural Content Generation in Puzzle Games
This is the third chapter from my Master Thesis (Automatic Game Generation). This chapter will provide a review of the past work on Procedural Content Generation. It highlights different efforts towards generating levels and rules for games. These efforts are grouped according to their similarity and sorted chronologically within each group.
Ahmed Abdel Samea Khalifa