I analyzed the Hextech-Crafting in a Stochastic Simulation with 10 Million Players and found that you're going to make more Riot Points than you spend (in value) and thats without counting Champs. I've made some assumptions, which can be found down in the paper itself for those interested. For everyone else: If you're trying to maximize your RP-Net-Worth stack up on Hextech Chests.

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