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Saman Jabbari's CV v2
Saman Jabbari's CV v2
Saman Jabbari's CV
Saman Jabbari
Présentation Beamer pour TIPE 2017
Présentation Beamer pour TIPE 2017
Exemple de présentation Beamer pour les TIPE (Travaux d'Initiative Personnelle Encadrés) pour les concours d'entrée aux écoles d'ingénieurs à partir de la session 2017. Le fichier a été redécoupé en plusieurs parties pour faciliter la relecture. Vous trouverez dans le dossier slides/ un fichier par partie avec tous les transparents adapté à la partie en question à la suite les uns des autres. N'oubliez pas de changer le titre ainsi que le ou les auteurs dans le fichier principal. N'oubliez pas non plus de commenter l'inclusions des slides d'exemples à la fin du fichier principal, vous pouvez garder les fichiers dans le répertoire slides/ tant que vous ne les incluez pas via des \input
Jean-Julien Fleck
On the link between finite difference and derivative of polynomials
On the link between finite difference and derivative of polynomials
The main aim of this paper to establish the relations between forward, backward and central finite (divided) differences (that is discrete analog of the derivative) and partial & ordinary high-order derivatives of the polynomials.
Kolosov Petro
On the quantum differentiation of smooth real-valued functions
On the quantum differentiation of smooth real-valued functions
Calculating the value of Ck ∈ {1, ∞} class of smoothness real-valued function's derivative in point of R+ in radius of convergence of its Taylor polynomial (or series), applying an analog of Newton's binomial theorem and q-difference operator. (P,q)-power difference introduced in section 5. Additionally, by means of Newton's interpolation formula, the discrete analog of Taylor series, interpolation using q-difference and p,q-power difference is shown.
Kolosov Petro
General Game Player
General Game Player
General Game Playing (GGP) is the playing of a wide variety games you may have never seen before, by being told nothing but the rules of the game at run time. This sets it apart from traditional specific game players, like the famous chess player Deep Blue. Deep Blue can beat the world chess champion at chess however, it has absolutely no idea how to play checkers. It is designed for one particular game and cannot adapt to rule changes, and certainly cannot play entirely different games. The goal of this project is to create a program that will play a wide variety of 2d games given descriptions of their rules without the creator of the program having ever known of the games. This report will cover the design and implementation of this project, as well as the background research performed and reflections on the outcome of the project.
James
Mimetic postprocessing for LFRic
Mimetic postprocessing for LFRic
We describe what mimetic interpolation is and why it is critical for some pre- and post-processing tasks. A simple test case shows how using bilinear interpolation for a flux calculation introduces numerical errors that depend on the grid, the number of segments and the number of quadrature points. In contrast, mimetic interpolation will return the exact result regardless of the grid resolution and the number of segments.
Alex Pletzer and Wolfgang Hayek and Jorge Bornemann
Writing Up Solutions Using LaTeX
Writing Up Solutions Using LaTeX
A sample document with some code, useful packages, resources, and sample solution writeups to help Phillips Academy math students get started with Overleaf and LaTeX.
Logan Jester
Mimetic discretizations: new opportunities for pre- and post-processing
Mimetic discretizations: new opportunities for pre- and post-processing
Shows how to interpolate fields so as to enforce conservation of line, surface and volume integrals.
Alex Pletzer
Geometría Analítica
Geometría Analítica
Geometría Analítica
CARLOS RODRÍGUEZ JASO