Articles — Popular

Papers, presentations, reports and more, written in LaTeX and published by our community. Search or browse below.

Time-Frequency Analysis and the Wavelet Transform
Time-Frequency Analysis and the Wavelet Transform
A brief (lets not kid ourselves its long) introduction to the continuous and discrete wavelet transforms. Comments on implementations on the computer using MATLAB and other software is also included.
ryanplestid
Prachi Shas Bora's Résumé
Prachi Shas Bora's Résumé
Prachi Shas Bora's Résumé based on this template
Prachi Bora
Geometría Analítica
Geometría Analítica
Geometría Analítica
CARLOS RODRÍGUEZ JASO
Si \(AB=I\) entonces \(A\) es invertible y \(A^{-1}=B\)
Si \(AB=I\) entonces \(A\) es invertible y \(A^{-1}=B\)
Vamos a demostrar el notable teorema que dice que, dadas dos matrices cuadradras \(A\) y \(B\) del mismo tamaño, si \(AB=I\), donde \(I\) es la matriz identidad del mismo tamaño que la matrices \(A\) y \(B\), entonces \(A\) es invertible y \(B^{-1}=A\). La prueba será directa y sólo usaremos el hecho de que si \(|A|\ne0\) entonces \(A\) es invertible. La pregunta es si puedes tú, estimado estudiante, ofrecer otra prueba de la que aquí se sugiere. Sirva además este texto como un ejemplo de escritura con LaTeX.
Memo Garro
FSU-MATH2300-Project3
FSU-MATH2300-Project3
This is a project to develop students' understanding of Newton's Method using the tools available in Geogebra. This project was adapted from a similar project developed by folks at Grand Valley State University. (If any of you see this and would like more specific attributions, please let me know.)
Sarah Wright
Inleiding tot R
Inleiding tot R
Dit is een Nederlandstalige bijdrage vanwege Ludo Poelaert, UGent. In deze korte tekst wordt een inleiding tot de taal R gegeven. U mag de tekst vrij gebruiken onder het Creative Commons CC BY 4.0 . Succes ermee.
Professor Ludo Poelaert
The Parallelization and Optimization of the N-Body Problem using OpenMP and Cuda
The Parallelization and Optimization of the N-Body Problem using OpenMP and Cuda
This research paper aims at exploiting efficient ways of implementing the N-Body problem. The N-Body problem, in the field of physics, predicts the movements and planets and their gravitational interactions. In this paper, the efficient execution of heavy computational work through usage of different cores in CPU and GPU is looked into; achieved by integrating the OpenMP parallelization API and the Nvidia CUDA into the code. The paper also aims at performance analysis of various algorithms used to solve the same problem. This research not only aids as an alternative to complex simulations but also for bigger data that requires work distribution and computationally expensive procedures.
Tushaar Gangarapu
General Game Player
General Game Player
General Game Playing (GGP) is the playing of a wide variety games you may have never seen before, by being told nothing but the rules of the game at run time. This sets it apart from traditional specific game players, like the famous chess player Deep Blue. Deep Blue can beat the world chess champion at chess however, it has absolutely no idea how to play checkers. It is designed for one particular game and cannot adapt to rule changes, and certainly cannot play entirely different games. The goal of this project is to create a program that will play a wide variety of 2d games given descriptions of their rules without the creator of the program having ever known of the games. This report will cover the design and implementation of this project, as well as the background research performed and reflections on the outcome of the project.
James
Entropy Minimization Based Synchronization Algorithm for Underwater Acoustic Receivers
Entropy Minimization Based Synchronization Algorithm for Underwater Acoustic Receivers
This paper presents a new entropy minimization criterion and corresponding algorithms that are used for both symbol timing and carrier frequency recovery for underwater acoustic receivers. It relies on the entropy estimation of the eye diagram and the constellation diagram of the received signal. During the parameter search, when perfect synchronization is achieved, the entropy will reach a global minimum, indicating the least intersymbol interference or a restored constellation diagram. Unlike other synchronization methods, this unified criterion can be used to build an all-in-one synchronizer with high accuracy. The feasibility of this method is proven using a theoretical analysis and supported by sea trial measurement data.
Xiao Liu